So maybe some enterprising young developer will come along and make a solid, HD JRPG in the old-school fashion. Note that neither producer says it's impossible, just a lot of work. Making graphics will take enormous time." So score one for standard definition and the limits of the old pre-HD consoles. System requirements Lab runs millions of PC requirements tests on over 8,500 games a month. Can I Run it Test your specs and rate your gaming PC. Kitase agrees, saying that "it is very hard to make games on PlayStation 3 in the same style the games in that era had. Check the Final Fantasy XIII system requirements. That's one reason why FFXIII doesn't have conventional RPG towns. FFVII's graphics were beautiful at the time, but when you consider that we all played them on a 4:3 TV SD screen rather than the 1080p HD behemoths we're all playing games on today, you realize that it's a lot more work for artists to put in to make the game look as epic as Final Fantasy should. "Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style," said Toriyama. In a recent interview with Ultimania, they say that the limit isn't the HD technology, it's the amount of artisanship. Lots of fans think it would be great to see the classic Final Fantasy VII remade in full HD glory on a platform like the PS3, but Final Fantasy XIII producers Yoshinori Kitase and Motomu Toriyama say it would be really tough to do.
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